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Spell: Restore Sense ~ Level 2

healing, magical, necromancy

  • Casting Time: 2 actions; Somatic and Verbal
  • Range: touch
  • Target: 1 creature

You can remove a single effect making the target Blinded or Deafened. This can counteract both temporary magic and permanent consequences of magic, but it does not cure someone who is missing the sense from some natural state or effect, such as from birth or from a non-magical wound or toxin. Restore Sense is on the Divine, Occult, and Primal Spell Lists.

Heighten (+2): For each Spell Slot of the Heightened Spell Levels (4, 6, 8, 10), increase the range by 10 feet and the number of targets by 1.

Level 4 or 5 Spell Slot. The range increases to 10 feet and you can target up to 2 creatures.

Level 6 or 7 Spell Slot. The range increases to 20 feet and you can target up to 3 creatures.

Level 8 or 9 Spell Slot. The range increases to 30 feet and you can target up to 4 creatures.

Level 10 Spell Slot. The range increases to 40 feet and you can target up to 5 creatures.