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Rune: Shock

conjuration, electricity, magical

  • Price: dependent
  • Bonus Value: dependent

Electric arcs crisscross this weapon each time it hits, dealing additional electricity damage and, on a critical hit, electricity arcs out to damage up to two other creatures of your choice within 10 feet of the initial target. Unless otherwise listed, a shock rune is an uncommon item.

  • Basic (3,000 silvers, +2). 1d6 electricity damage and, on a critical hit, 1d6 electricity damage to up to two targets within 10 feet of the initial target.
  • Greater (4,750 silvers, +3). 2d6 electricity damage and, on a critical hit, 2d6 electricity damage to up to two targets within 10 feet of the initial target. The electricity damage dealt by this weapon ignores all resistance to electricity, though not immunity. This item is rare.