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Skill: Profession

Wisdom

Profession represents one’s ability with a certain job to generate income. While making a living is the most common application of this skill, it can also be used during skill challenges, applicable social situations, or combat, depending on the circumstances.

Unlike most other skills, Profession requires an entry as to what type of work you specialize in. This can be anything agreed on between you and the GM, however the following list provides starting examples of Profession entries:

  • Accountant
  • Actor
  • Alchemist
  • Architect
  • Armorer
  • Artist
  • Assassin
  • Bookbinder
  • Bounty Hunter
  • Captain
  • Carpenter
  • Cook
  • Diplomat
  • Doctor
  • Farmer
  • Farm Hand
  • Fisherman
  • Fortune-Teller
  • Fur Trapper
  • Gambler
  • General
  • Glassblower
  • Guard
  • Guide
  • Guild Master
  • Healer/Herbalist
  • Herald
  • Hunter
  • Jeweler
  • Judge
  • Knight
  • Lawyer
  • Locksmith
  • Mason
  • Merchant
  • Midwife
  • Miller
  • Miner
  • Navigator
  • Painter
  • Pirate
  • Potter
  • Sailor
  • Scholar
  • Scout
  • Scribe
  • Sculptor
  • Sheriff
  • Shipwright
  • Shoemaker
  • Silversmith
  • Singer
  • Soldier
  • Squire
  • Stable Hand
  • Tailor
  • Tanner
  • Trap Smith
  • Weapon Smith
  • Weaver
ActionDescriptionTimeProficiency RequiredTags
ExpertiseRecall information pertaining to your professionSingle ActionYes
WorkWork a job for an income8 hoursNoconcentrate, manipulate, move