Skip to content

Snake, Viper ~ CR 1/2

Environment: Any

Organization: Solitary


Proficiency Score: +1

Tiny; Neutral; animal


Armor Class: 15 (+2 Dex, +2 Size, +1 Proficiency Score)

Hit Points: 56 (8d8-8)

Speed: 20 feet, Climb 20 feet, Swim 20 feet

Initiative: +2


STRDEXCONINTWISCHA
11 (+0)14 (+2)8 (–1)1 (–5)13 (+1)2 (–4)

Saves: 

  • Fortitude -1
  • Reflex +3
  • Will +1

Skills:

  • Athletics +1
  • Perception +2
  • Stealth +3 

Senses: Passive Perception 12, low light vision, scent

Languages:


Poison. Creatures bitten by a viper snake is poisoned. The creature must make a DC 13 Fortitude save or the poison begins to spread.

  • Save: Fortitude DC13
  • Onset: immediate
  • Frequency: 1 round
  • Duration: 6 rounds
  • Counteract: 1

Stage 1. 1d2 Constitution damage.

Actions

Bite. Melee Attack +3 (unarmed) with 1d6 piercing damage plus poison.


Equipment

Incidental