Tags: Multiple
Cost: 5 Points
If you can catch an opponent when they are unable to defend themself effectively from your attack, you can strike a vital spot for extra damage. Your attack deals 1d8 extra damage anytime you have advantage or you are flanking an enemy with an ally. Any Ranged Attacks only gain the benefit of Sneak Attack if the target is within 30 feet. This additional damage is precision damage and is not multiplied on a critical hit.
With a weapon that has the nonlethal tag you can make the damage from the Sneak Attack deal nonlethal damage instead of lethal damage. You cannot use a weapon that deals lethal damage normally to deal nonlethal damage while using your Sneak Attack. You must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. You cannot use Sneak Attack while attacking a creature that has the Covered condition.
This can be taken multiple times, each time you take Sneak Attack you increases the damage by an additional 1d8. You can take this trait up to five times.