magical, necromancy, negative
- Casting Time: 2 actions; Somatic and Verbal
- Range: 30 feet
- Target: 1 creature with the Dying condition
A single touch furthers the death of a creature. The target increases its Dying condition by 1. If the target was stable, they become unstable. Bleed can be cast as a single reaction to counter Stabilize. Bleed is on the Arcane, Divine, and Primal Spell Lists.