magical, transmutation
- Casting Time: 2 actions; Somatic and Verbal
- Range: touch
- Target: 1 creature
- Duration: 10 minutes per Proficiency Score (C)
When you cast this spell, the target gains one of the following benefits for the duration of the spell:
- Bear’s Endurance. Advantage on Fortitude saves and the Flat DC while the target has the Dying condition. The target also gains a number of d4s temporary Hit Points equal to a quarter of your Proficiency Score.
- Bull’s Strength. Advantage on Melee Attacks and all skills based off of Strength. The target also gains a +4 bonus to damage with all weapons.
- Cat’s Grace. Advantage on Reflex saves, Ranged Attacks, and all skills based off of Dexterity.
- Eagle’s Splendor. Advantage on all skills based off of Charisma. The target’s Charm Score becomes 5.
- Fox’s Cunning. Advantage on all skills based off of Intelligence.
- Owl’s Wisdom. Advantage on Will saves and all skills based off of Wisdom. The target’s Passive Perception increases by 5.
Enhance Ability is on all Spell Lists.
Heighten (+1): For each Spell Slot of the Heightened Spell Levels (3, 4, 5, 6, 7, 8, 9, 10), the spell can target an additional creature.
Level 3 Spell Slot. You can target up to 2 creatures.
Level 4 Spell Slot. You can target up to 3 creatures.
Level 5 Spell Slot. You can target up to 4 creatures.
Level 6 Spell Slot. You can target up to 5 creatures.
Level 7 Spell Slot. You can target up to 6 creatures.
Level 8 Spell Slot. You can target up to 7 creatures.
Level 9 Spell Slot. You can target up to 8 creatures.
Level 10 Spell Slot. You can target up to 9 creatures.