abjuration, magical, transmutation
- Casting Time: 2+ actions; Somatic and Verbal; see text
- Range: touch
- Target: 1 creature
- Duration: indefinite
- Save: Will save
You attempt to entomb your target in suspended animation beneath the ground. The target must make a Will save. On a failure, time stops for the target, and they are teleported underground into a sphere of pure force. The target does not age for their time spent under the effects of Imprisonment.
Only spells with the Detection tag cast using a Level 8 Spell Slot and higher can locate a creature trapped through Imprisonment. Imprisonment can only be countered with a Freedom spell cast with a Level 10 Spell Slot.
Imprisonment can be cast with 3 actions by adding a Material Casting action using a piece of your target’s body. By casting Imprisonment this way, you inflict disadvantage to the target’s Will save. Imprisonment is on the Arcane Spell List.