healing, magical, necromancy
- Casting Time: 2 actions; Somatic and Verbal
- Range: 30 feet
- Target: 1 creature
- Duration: 10 minutes per Proficiency Score (D)
You form a spiritual link between yourself and the target. On the beginning of your turn, if the target is below full Hit Points, they gain 2 Hit Points, and you lose 2. This transfer cannot be affected by Immunities, Resistances, or Weaknesses. The healing occurs even if you or your target have the undead tag. You can dismiss this spell as a free action. Spirit Link automatically ends if you are reduced to 0 Hit Points. Spirit Link is on the Divine and Occult Spell Lists.
Heighten (+1): For each Spell Slot of the Heightened Spell Levels (3, 4, 5, 6, 7, 8, 9, 10), increase the number of Hit Points transferred by 2.
Level 3 Spell Slot. The number of Hit Points transferred increases to 4.
Level 4 Spell Slot. The number of Hit Points transferred increases to 6.
Level 5 Spell Slot. The number of Hit Points transferred increases to 8.
Level 6 Spell Slot. The number of Hit Points transferred increases to 10.
Level 7 Spell Slot. The number of Hit Points transferred increases to 12.
Level 8 Spell Slot. The number of Hit Points transferred increases to 14.
Level 9 Spell Slot. The number of Hit Points transferred increases to 16.
Level 10 Spell Slot. The number of Hit Points transferred increases to 18.