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Squid ~ CR 1

This slender red squid darts through the water with alacrity. Two large eyes stare from above the creature’s tentacles.

Environment: Any oceans

Organization: 1-12


Proficiency Score: +2

Medium; Neutral/Neutral; animal, aquatic


Armor Class: 15 (+2 Dex, +1 Natural, +2 Proficiency)

Hit Points: 48 (6d8+0)

Speed: Swim 60 feet

Initiative: +2


STRDEXCONINTWISCHA
15 (+2)15 (+2)11 (+0)2 (-4)12 (+1)2 (-4)

Saves:

  • Fortitude +0
  • Reflex +4
  • Will +1

Skills:

  • Athletics +2
  • Perception +2

Senses: Passive Perception 12; Low Light Vision 60 feet

Languages:


Many Appendages (2). A Squid has the listed appendages and can Grab a creature with each. In this way, it can have multiple creatures Grabbed at one time. A Squid can maintain up to 1 Grabbed conditions with a Single Action.

Actions

Bite. Melee Strike +4/-1/-6 (unarmed) with 1d4+2 piercing damage.

Tentacle. Melee Strike +4/-1/-6 (unarmed) with 1d4+2 bludgeoning damage plus the Grabbed (DC 14) Condition.