This slender red squid darts through the water with alacrity. Two large eyes stare from above the creature’s tentacles.
Environment: Any oceans
Organization: 1-12
Proficiency Score: +2
Medium; Neutral/Neutral; animal, aquatic
Armor Class: 15 (+2 Dex, +1 Natural, +2 Proficiency)
Hit Points: 48 (6d8+0)
Speed: Swim 60 feet
Initiative: +2
STR | DEX | CON | INT | WIS | CHA |
15 (+2) | 15 (+2) | 11 (+0) | 2 (-4) | 12 (+1) | 2 (-4) |
Saves:
- Fortitude +0
- Reflex +4
- Will +1
Skills:
- Athletics +2
- Perception +2
Senses: Passive Perception 12; Low Light Vision 60 feet
Languages: –
Many Appendages (2). A Squid has the listed appendages and can Grab a creature with each. In this way, it can have multiple creatures Grabbed at one time. A Squid can maintain up to 1 Grabbed conditions with a Single Action.
Actions
Bite. Melee Strike +4/-1/-6 (unarmed) with 1d4+2 piercing damage.
Tentacle. Melee Strike +4/-1/-6 (unarmed) with 1d4+2 bludgeoning damage plus the Grabbed (DC 14) Condition.