Skip to content

Spell: Summon Nature’s Ally ~ Level 1

conjuration, magical

  • Casting Time: 3 actions; Material, Somatic, and Verbal
  • Range: 30 feet
  • Duration: 1 minute per Proficiency Score (C)

You summon a Level 1 creature from the Summon Nature’s Ally List. The creature gains the summoned tag. This creature fights for you until you cease spending an action to concentrate on the spell, the duration ends, or the creature’s Hit Points drop to 0. Summoned creatures have 2 actions per turn, and they cannot use reactions. The creature attacks your enemies to the best of its abilities. If you can communicate with it, you can attempt to command it as part of your action to concentrate on a spell, but the GM determines the degree to which it follows your commands. Summon Nature’s Ally is on the Primal Spell List.

Heighten (+1): For each Spell Slot of the Heightened Spell Levels (2, 3, 4, 5, 6, 7, 8, 9, 10), increase the Level you can summon by 1. You can also summon from lower Levels even with a higher Spell Slot Level.

Creature Levels from Summoning Lists

Spell Slot Level123456789
Level 2 Spell Slot21
Level 3 Spell Slot1d4+121
Level 4 Spell Slot1d4+21d4+121
Level 5 Spell Slot2d4+31d4+21d4+121
Level 6 Spell Slot2d4+42d4+31d4+21d4+121
Level 7 Spell Slot3d6+52d4+42d4+31d4+21d4+121
Level 8 Spell Slot3d6+63d6+52d4+42d4+31d4+21d4+121
Level 9 Spell Slot4d6+73d6+63d6+52d4+42d4+31d4+21d4+121
Level 10 Spell Slot4d6+84d6+73d6+63d6+52d4+42d4+31d4+21d4+12