About
A bully of a guard captain from a small town in southern Ishedore, Thun Kessler died during an ongoing highway robbery plot which he support.
Proficiency Score: +4
Medium; Honor/Individual; human, humanoid
Armor Class: 20 (+2 Dex, +4 Armor, +4 Proficiency Score)
Hit Points: 72 (8d8+8)
Speed: 30 feet
Initiative: +2
STR | DEX | CON | INT | WIS | CHA |
19 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Saves: Fortitude +5, Reflex +2, Will +1
Skills: Athletics +8, Insight +5, Intimidation +4, Perception +5
Senses: Passive Perception 15
Languages: Common
Quick Reflexes. Gain 2 extra reactions for a total of 3 reactions per round.
Actions
Greatsword. Melee Attack +8 (versatile (piercing)) with 1d12+1d6+4 slashing damage.
Javelin. Ranged Attack +8 (thrown 30 feet) with 1d6+4 piercing damage.
Powerful Stance. As an action, take a moment to prepare an attack and gain 1d8 Insight bonus to melee damage until the start of Thun’s next turn.
Sap. Melee Attack +8 (agile, flurry, nonlethal) with 1d6+4 bludgeoning damage.
Equipment
- Money: 3 gold, 5 silver
- Chain Mail
- Elixir of Life, 2 Minor
- Greatsword (Silver pommel cap worth 2 gold)
- Javelin, 3
- Sap