Wands are one spell with multiple uses. They can be crafted with any single spell stored in it and up to a certain number of charges. Wands must be crafted with a particular Level when made. A wand with 7 charges that has a Level 1 Alarm only casts Alarm as a Level 1 Spell Slot. If the Alarm spell is Heightened to Level 3, the wand is a Level 3.
Wands have Light bulk and always require at least one hand to wield.
Spell Level | Total Charges | Price | Crafting DC |
Level 1 Spell | 5 | 15 silvers | Common |
7 | 30 silvers | Common | |
10 | 60 silvers | Uncommon | |
Level 2 Spell | 5 | 150 silvers | Uncommon |
7 | 280 silvers | Uncommon | |
10 | 400 silvers | Uncommon | |
Level 3 Spell | 5 | 600 silvers | Uncommon |
7 | 780 silvers | Uncommon | |
10 | 950 silvers | Uncommon | |
Level 4 Spell | 5 | 1,250 silvers | Uncommon |
7 | 1,500 silvers | Uncommon | |
10 | 1,800 silvers | Uncommon | |
Level 5 Spell | 5 | 2,200 silvers | Rare |
7 | 2,600 silvers | Rare | |
10 | 3,000 silvers | Rare | |
Level 6 Spell | 5 | 3,700 silvers | Rare |
7 | 4,200 silvers | Rare | |
10 | 4,800 silvers | Rare | |
Level 7 Spell | 5 | 5,800 silvers | Very Rare |
7 | 7,000 silvers | Very Rare | |
10 | 8,300 silvers | Very Rare | |
Level 8 Spell | 5 | 10,500 silvers | Very Rare |
7 | 13,000 silvers | Legendary | |
10 | 16,000 silvers | Legendary |
The following list gives a couple of examples of commonly crafted wands. In order to craft a wand, you need the Magic Crafting trait, the proper instruction guide and an ability to cast the spell desired for the wand.
Staff | Quality | Price | Rarity |
Wand of Heal | Minor | 15 silvers | Common |
Lesser | 780 silvers | Uncommon | |
Basic | 2600 silvers | Rare | |
Greater | 7000 silvers | Very Rare | |
True | 16000 silvers | Legendary | |
Wand of Magic Missile | Lesser | 15 silvers | Common |
Basic | 600 silvers | Uncommon | |
Greater | 2200 silvers | Rare | |
True | 5800 silvers | Very Rare |