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Wands

Wands are one spell with multiple uses. They can be crafted with any single spell stored in it and up to a certain number of charges. Wands must be crafted with a particular Level when made. A wand with 7 charges that has a Level 1 Alarm only casts Alarm as a Level 1 Spell Slot. If the Alarm spell is Heightened to Level 3, the wand is a Level 3.

Wands have Light bulk and always require at least one hand to wield.

Spell LevelTotal ChargesPriceCrafting DC
Level 1 Spell515 silversCommon
730 silversCommon
1060 silversUncommon
Level 2 Spell5150 silversUncommon
7280 silversUncommon
10400 silversUncommon
Level 3 Spell5600 silversUncommon
7780 silversUncommon
10950 silversUncommon
Level 4 Spell51,250 silversUncommon
71,500 silversUncommon
101,800 silversUncommon
Level 5 Spell52,200 silversRare
72,600 silversRare
103,000 silversRare
Level 6 Spell53,700 silversRare
74,200 silversRare
104,800 silversRare
Level 7 Spell55,800 silversVery Rare
77,000 silversVery Rare
108,300 silversVery Rare
Level 8 Spell510,500 silversVery Rare
713,000 silversLegendary
1016,000 silversLegendary

The following list gives a couple of examples of commonly crafted wands. In order to craft a wand, you need the Magic Crafting trait, the proper instruction guide and an ability to cast the spell desired for the wand.

StaffQualityPriceRarity
Wand of HealMinor15 silversCommon
Lesser780 silversUncommon
Basic2600 silversRare
Greater7000 silversVery Rare
True16000 silversLegendary
Wand of Magic MissileLesser15 silversCommon
Basic600 silversUncommon
Greater2200 silversRare
True5800 silversVery Rare