Proficiency Score: +7
Medium; [dependent]; humanoid
Armor Class: 24 (+2 Dex, +5 Armor, +7 Proficiency)
Hit Points: 84 (7d10+14)
Speed: 20 feet (30 feet without Armor)
Initiative: +2 (advantage)
STR | DEX | CON | INT | WIS | CHA |
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (–1) |
Saves:
- Fortitude +9
- Reflex +2
- Will +1
Skills:
- Acrobatics -2
- Athletics +6
- Insight +8
- Intimidate +6
- Perception +8
- Stealth -2
- Thievery -2
Senses: Passive Perception 18, normal vision
Languages: [1 Language]
Actions
Crossbow (2 hands). Ranged Attack +9/+4/-1 (range 90 feet) with 1d8 piercing damage.
Kukri (1 hand). Melee Attack +9/+5/+1 (agile, finesse, sweep) with 1d6+2 slashing damage.
Longsword (2 hands). Melee Attack +8/+3/-2 (versatile piercing) with 2d8+1 slashing damage.
Restrictive Strike. As a Single Action, a Skilled Bodyguard can use one of their Attacks and, on a successful Attack Roll, prevent the target from moving more than 5 feet away from the space it occupied when the Strike hit. The target can attempt an Acrobatics or Athletics Check with a DC 16 as a Double Action to end the restriction.
Sweeping Strike. As a Single Action, a Skilled Bodyguard can use one of their Melee Attacks and, on a successful Attack Roll, inflict the Prone Condition on the target.
Equipment
- Crossbow (20 bolts)
- Elixir of Life, Lesser (3), Basic (1)
- Half Plate with +1 Armor Potency Rune
- Kukri
- Longsword with +1 Weapon Potency Rune
- Manacles; Expert
- Tanglefoot Bag; Basic (2)
- Wand of Barkskin with 5 Charges
- Wand of Enhance Ability with 5 Charges
- 11 silvers (316 silvers elsewhere)