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Boros Hammerhand

Boros stands at 5’8″ with long, curly light brown hair pulled back in a short plait and pale, work hardened skin. His leather, work apron doubles as his leather armor over heavy cloth trousers and boots and he frequently carries two hammers, both useful as blacksmith tools and as weapon, around wherever he goes.


Proficiency Score: +10

Medium; Integrity/Community; humanoid


Armor Class: 22 (+0 Dex, +2 Armor, +10 Proficiency)

Hit Points: 80 (10d6+20)

Speed: 10 feet

Initiative: +0


STRDEXCONINTWISCHA
18 (+4)10 (+0)14 (+2)12 (+1)11 (+0)12 (+1)

Saves: 

  • Fortitude +12
  • Reflex +0
  • Will +10

Skills: 

  • Athletics +14
  • Craft (Armor) +11
  • Craft (Weapons) +11
  • Insight +10
  • History +11
  • Perform +11
  • Profession (Smithing) +10
  • Society +11

Resistances:

  • 5 against fire

Senses: Passive Perception 10, low light vision 60 feet

Languages: Common, Selan


Actions

Acid Flask. Ranged Attack +10/+5/+0 (range 30 feet) with 1 acid damage, 1d6 Persistent Damage, and 1 splash damage for the Basic, or 2 acid damage, 2d6 Persistent Damage, and 2 splash damage for the Lesser.

Alchemist’s Fire. Ranged Attack +10/+5/+0 (range 30 feet) with 2d8 fire damage, 2 Persistent Damage, and 2 splash damage.

War Hammer (Cold Iron). Melee Attack +14/+9/+4 (shove, versatile piercing) with 1d10 bludgeoning damage. This weapon deals double damage to creatures with a weakness against cold iron.

War Hammer (Rune). Melee Attack +14/+9/+4 (shove, versatile piercing) with 3d10 bludgeoning damage.


Equipment