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Bralani Azata ~ CR 6

Silver-white hair the color of a lightning strike whips about this poised elf-like archer, his eyes swirling with vibrant colors.

Environment: Any (Elysium)

Organization: 1-6


Proficiency Score: +7

Medium; Principle/Individual; Outsider


Armor Class: 21 (+4 Dex, +7 Proficiency Score)

Hit Points: 154 (11d10+44)

Speed: Land 40 feet, Fly 100 feet

Initiative: +4 (Advantage)


STRDEXCONINTWISCHA
18 (+4)18 (+4)19 (+4)13 (+1)14 (+2)15 (+2)

Saves: 

  • Fortitude +11
  • Reflex +11
  • Will +9

Skills: 

  • Acrobatics +11
  • Athletics +11
  • Deception +9
  • Insight +9
  • Nature +9
  • Perception +9
  • Stealth +11

Immunities:

  • Effects with the electricity tags
  • Petrified Conditions

Resistances:

  • 20 against effects with the magical tags
  • 10 against effects with the physical tag except those with the cold iron tag
  • 10 against effects with the fire, or cold tags

Senses: Passive Perception: 19; Dark Vision 60 feet

Languages: Celestial, Infernal, Draconic, truespeech


Spells. A Bralani Azata is an Arcane caster.

Spell Attack: +9/+4/-1; Spell DC: 19

Actions

Change Shape. As a Double Action, a Bralani Azata can assume the appearance of a humanoid. A Bralani Azata can only change shape to a form that is Medium. In humanoid form, it cannot fly or use its whirlwind blast. A true seeing spell reveals both forms simultaneously. A Bralani Azata can change into another form as a double action or its own appearance as a single action.

Composite Longbow. Ranged Attack +11/+6/+1 (deadly d8, propulsive) 1d8+4 piercing damage.

Saber. Melee Attack +11/+6/+1 (sweep, versatile piercing) 1d6+4 slashing damage.

Slam. Melee Strike +11/+6/+1 (unarmed) with 3d6+4 bludgeoning damage.

Whirlwind (Slam). As a Triple Action, a Bralani Azata can spin rapidly as it moves up to twice its speed. During this movement, it can pass through any occupied area. A creature’s space that it moves through while using Whirlwind must make a DC 19 Reflex save or take the Bralani Azata’s listed strike’s damage. On a critical failure, a creature takes double damage and is picked up in the Bralani Azata to be carried within it to the end of its movement, where it is then dropped.