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Channel Energy

Prerequisites: Devout Follower or Spellcasting

Cost: 5 Points

You can release a wave of energy by channeling the power of your faith or arcane ability. This energy can be used to cause or heal damage, depending on the type of energy channeled and the creatures targeted.

When you first take this trait, you must choose to either use it to cast the Heal spell or the Harm spell. Once this choice is made, it cannot be reversed.

You can use the Heal or Harm spell as a number of times per 24 hours equal to 3 + your Proficiency Score.