This housecat-sized beetle is a dull brown color brightened by two glowing green-yellow spots on its carapace.
There exist two variations: Flash Beetles, Mining Beetles
Environment: Any
Organization: 1-12
Proficiency Score: +1
Small; Neutral/Neutral; animal, vermin
Armor Class: 9 (+2 Dex, +1 Small, -5 Slow, +1 Proficiency
Hit Points: 36 (3d10+6)
Speed: 30 feet, Fly 30 feet
Initiative: +2 (disadvantage)
STR | DEX | CON | INT | WIS | CHA |
10 (+0) | 14 (+2) | 14 (+2) | – | 10 (+0) | 7 (–2) |
Saves:
- Fortitude +3
- Reflex +0
- Will +0
Skills:
- Acrobatics +3
Immunities:
- Effects with the psychic tag
Senses: Passive Perception 10, low light vision 60 feet
Languages: –
Luminescence (10-foot aura). A Fire Beetle’s glowing glands provide lighting a 10-foot radius. A dead Fire Beetle’s luminescent glands continue to glow for 1d6 days after its death.
Actions
Bite. Melee Strike +3/-2/-7 (finesse, unarmed, versatile bludgeoning) with 1d6 piercing damage.