This creature looks like a horse, but with a goat’s bread and a single long ivory horn on its brow.
Environment: Temperate forests
Organization: 1-6
Proficiency Score: +4
Large; True Neutral; Animal, Mammal, Mystical
Armor Class: 16 (+2 Dex, +1 Deflection, -1 Size, +4 Proficiency Score)
Hit Points: 91 (7d10+21)
Speed: Land 60 feet
Initiative: +2
STR | DEX | CON | INT | WIS | CHA |
16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 18 (+4) |
Saves:
- Fortitude +7
- Reflex +6
- Will +7
Skills:
- Acrobatics +6
- Perception +7
- Stealth +6
- Survival +7
Immunities:
- Effects with the poison or psychic tags
Senses: Passive Perception: 17; Scent
Languages: Common, Sylvan
Aura (Alignment Protection, 15-foot aura). A Unicorn suppresses all alignment-based effects around it. This acts like a Protection Spell granted to all within the listed aura against all alignments.
Spells.
Spell Attack: +8/+3/-2; Spell DC: 18
- At Will: Light
- 3 per 24 Hours: Heal
- 1 per 24 Hours: Teleport, Neutralize Poison
Actions
Gore. Melee Strike +7/+2/-3 (unarmed) with 2d6+3 piercing damage with the magical tag.
Kick. Melee Strike +7/+2/-3 (unarmed) with 3d4+3 bludgeoning damage.