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Draconis ~ Basic Aspects

The following are the basics you begin play with and some you can upgrade through various aspects.

  • Hit Dice: d8
  • Speed: 30 feet
  • Vision: Normal
  • Size: Medium
  • Charm Score: 0

Cost: The cost is the number of heritage points an aspect is worth. You must spend that number of points to gain the aspect. Check with your Game Master to see how many heritage points you begin with. † Unless an aspect is tagged as Latent, you cannot gain any more aspects once play begins (at the GM’s discretion).

AspectsSummaryTagsCost
Ability BoostIncrease Ability Score(s)SingleSpecial
Battle BloodedFight an extra round before gaining the Dying condition3
FerocityKeep fighting even with the Dying condition4
Cat’s LuckGain advantage on Reflex saves once per day3
CharmChange your Charm ScoreSingleSpecial
Defensive TrainingGain AC bonus against certain enemiesSingle4
Draconic MeinGain an Insight bonus to Intimidation and Perception1
Draconic ResistanceGain resistance to an energy type of your choice2
Earth MightGain an Insight bonus to Athletics1
Elemental AssaultGain an energy type damage on attacks for a round3
Energy ResistanceGain resistances to acid, cold, electricity, and fire6
FearlessGain an Insight bonus against effects with the fear tag2
Fire SpellsGain use of the Burning Hands and Continual Flame spells4
Gifted SocialistGain an Insight bonus to Society and learn languages faster3
HardyGain an Insight bonus to saves against poisons and spells2
HatredGain advantage against certain creaturesSingle2
Health BoostChange your Hit DieSingleSpecial
Iron BodyGain an Insight bonus against diseases and poisons3
Keen AwarenessGain an Insight bonus to Perception1
Lady Luck BlessedGain an Insight bonus to saves3
LiarGain an Insight bonus on Deception and Stealth1
LifeboundGain an Insight bonus against effects with the death or negative tags and to reduce the Dying condition4
Light BlindnessBlinded with abrupt exposure to light, Dazzled while remaining in the area–3
Magic SparkGain access to a cantripSingle, Special2
ManipulativeGain an Insight bonus to Deception and Perception1
NegotiatorGain an Insight bonus to Diplomacy and Insight1
ObsessiveGain an Insight bonus to a Craft or Profession check of your choice1
PersuasiveGain an Insight bonus to Diplomacy and Perception1
Poison UseGain the Crafting Poisoner trait2
Reptilian ResistanceGain an Insight bonus against effects with the mental tag and poisons3
Resist DrainTake no penalties from the Drained condition5
Shadow BlendingInflict disadvantage to attacks against you in low light areas4
Shards of the PastGain an Insight bonus to two skills of your choice2
SneakyGain an Insight bonus to Perception and Stealth1
StabilityInflict disadvantage to attempts to move you while on solid ground1
Sticky FeetGain a climb speed3
Stone’s EnduranceGain Damage Reduction for a round3
Sure-FootedGain an Insight bonus to Acrobatics and Athletics1
TinkerGain an Insight bonus to Arcana and Craft (Alchemy)2
Undead ResistanceGain an Insight bonus against effects with the mental tag and diseases2