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Derring-Do

Prerequisite: Grit

Cost: 4 Points

You can spend 1 Grit point when you make an Acrobatics or Athletics check to roll 1d6 and add the result to the check. You can do this after you make the check but before the result is revealed. If the result of the 1d6 roll is a natural 6, you roll another 1d6 and add it to the check. You can continue to do this as long as you roll natural 6s, up to a number of times equal to half your Proficiency Score (minimum of 1 time).