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Spell: Plane Shift ~ Level 7

conjuration, magical, teleportation

  • Casting Time: 10 minutes; Material, Somatic, and Verbal
  • Requirements: tuning fork from target Plane
  • Range: touch
  • Target: up to eight creatures, all touching

The target or targets move to another dimensional plane, such as the Plane of Fire, the Shadow Plane, Hell, or the Abyss. Attempting to reach a particular plane requires specific knowledge of the plane and a magic tuning fork created from material from that plane. Most tuning forks for the prominent planes are uncommon, more obscure planes and demiplanes often have rare or very rare tuning forks. The spell is highly imprecise, and you appear 1d20×25 miles from the last place one of the targets, of your choice, was located the last time that target traveled to the plane. If it is the first time traveling to a particular plane for all targets, you appear at a random location on the plane, though you can use other means of transit, such as a Teleport spell, to travel while on the new plane. Plane Shift does not automatically provide a means of return travel. You must cast Plane Shift again to return to your previous plane. Plane Shift is on all Spell Lists.