Proficiency Score: +7
Medium; [dependent]; canine, humanoid
Armor Class: 25 (+3 Dex, +5 Cha, +7 Proficiency)
Hit Points: 112 (14d8)
Speed: 30 feet
Initiative: +3
STR | DEX | CON | INT | WIS | CHA |
10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 8 (–1) | 20 (+5) |
Saves: Fortitude +0, Reflex +10, Will +6 (+1d4)
Skills: Arcana +12+1d8, Deception +7, Diplomacy +7, Intimidation +7, Perception +1d4
Senses: Passive Perception 10
Languages: Attano, Common
Spells. Spell Attack +12, Spell DC 22
At Will: Chill Touch, Detect Magic, Message, Ray of Frost, Shield, Telekinetic Projectile
1st Level: Alarm, Charm, Color Spray, Command (2), Grim Tendrils, Longstrider, Mage Armor, Magic Missile, Magic Weapon (2), Ray of Enfeeblement, Sleep (2)
2nd Level: Acid Arrow (3), Blur (2), Enlarge, Silence (2)
3rd Level: Dispel Magic (2), Fireball (2), Haste (2), Lightning Bolt (2), Locate, Mage Armor (H), Magic Missile (H, 4), Paralyze (3), Slow
Sprinter (Canine). You gain a 10 foot bonus to your speed when using two or more Stride actions in a turn or a Charge action.
Actions
Shortspear. Melee Attack +7 (thrown 20 feet) with 1d6 piercing damage.
Equipment
- Money: 12 gold, 3 silver
- Brooch of Shielding (94 Points of Absorption Left)
- Spellbook
- Cantrips: Chill Touch, Detect Magic, Message, Ray of Frost, Shield, Sigil, Telekinetic Projectile
- 1st Level: Alarm, Charm, Color Spray, Command, Grim Tendrils, Lock, Longstrider, Mage Armor, Magic Missile, Magic Weapon, Ray of Enfeeblement, Sleep, True Strike
- 2nd Level: Acid Arrow, Blur, Endure Elements, Enlarge, Resist Energy, Silence, Water Walk
- 3rd Level: Dispel Magic, Fireball, Haste, Lightning Bolt, Locate, Paralyze, Slow