The following table lists all traits with or related to the mage battle role. This role focuses on manipulation of the situation through less understood methods, from the power of music to the assistance of unknown beings.
Trait | Summary | Tags | Points | |
---|---|---|---|---|
Bardic Performance †(1) | Gain Bardic Performance rounds | 5 | ||
Countersong | Use Bardic Performance to assist against effects with the auditory or lingual tags | 4 | ||
Distraction | Use Bardic Performance to assist against effects with the visual tag | 4 | ||
Fascinate | Use Bardic Performance to inflict the Fascinate condition on other(s) | Multiple | 4 | |
> Suggestion | Use Suggestion power on a Fascinate target | 4 | ||
>> Mass Suggestion | Use Suggestion power on multiple Fascinated target | 6 | ||
Frightening Performance | Use Bardic Performance to inflict the Frightened condition on others | 5 | ||
> Dirge of Doom | Use Bardic Performance to cause enemies to Flee | 5 | ||
>> Deadly Performance †(2) | Attempt to kill a target with your performance | 6 | ||
Inspire Competence | Provide an Assist bonus to an ally on a skill check | Multiple | 4 | |
Inspire Courage | Provide a Morale bonus to attack, damage, and certain saves to allies | Multiple | 5 | |
Inspire Greatness | Provide Hit Points and an Assist bonus to attacks and certain saves to allies | Multiple | 6 | |
> Inspire Heroics | Provide a Morale bonus to saves and a Dodge bonus to AC to allies | Multiple | 5 | |
Soothing Performance | Use Bardic Performance to use the Heal extract or spell and remove certain conditions | 5 | ||
Well-Versed | Gain an Insight bonus against Bardic Performance affects and effects with the auditory and lingual tags | Fortification | 4 | |
Bond †(3) (Familiar or Object) | Gain a bond to your allies, an animal companion, a weapon, a familiar, a mount, or an object | Single | Special | |
Devout Follower (only as a prerequisite for Spellcasting) | Gain access to other traits | Single | 0 | |
Green Faith (only as a prerequisite) | Gain access to other traits | 0 | ||
Wild Empathy | Gain the ability to improve the attitude of animals | 4 | ||
Indomitable Will | Gain an Insight bonus to Will saves against spells or supernatural abilities | Fortification | 6 | |
Ki Pool (only as a prerequisite) | Gain a number of Ki Points to use on other traits | 6 | ||
Abundant Step | Gain the use of the Dimension Door spell or ability | 5 | ||
Diamond Body | Gain the use of the Neutralize Poison extract or spell | 4 | ||
Diamond Mind | Gain the use of the Remove Fear extract or spell | 4 | ||
Feather Balance (only as a prerequisite) | Treat Acrobatics checks as critical successes | 3 | ||
> Water Sprint | Gain the use of the Water Walk extract or spell | Mobility | 5 | |
Ki Visions | Gain the use of the Read Omens ability | 5 | ||
Knowledge Keeper (only as a prerequisite) | Gain an Insight bonus to certain skills and treat them as proficient for the purpose of using them | 5 | ||
> Tongue of the Sun and Moon | Gain the effects of a permanent Tongues extract or spell | 6 | ||
Lay on Hand | Gain a healing ability | Multiple | 4 | |
Mercy | Use Lay on Hand to remove conditions | Multiple (Special) | Special | |
Patron (only as a prerequisite) | Gain access to other traits | Single | 0 | |
Hex | Gain supernatural abilities | Multiple, Supernatural | Special | |
Quick Recall | As a reaction, attempt to identify a supernatural ability or spell | 2 |
†(2) Deadly Performance also requires the Suggestion trait.
†(3) The specific requirements for the individual bonds are listed in their entries.
Fantasy Specific
Trait | Summary | Tags | Points | |
---|---|---|---|---|
Detect Alignment | Gain use of the Detect Alignment spell | 4 | ||
Diamond Soul †(F1) | Reduce the effects of a spell or supernatural ability | 4 | ||
Ki Volley | After using Diamond Soul gain use of the Spell Turning spell | 6 | ||
Empty Body †(F1) | Gain the use of the Ethereal Jaunt spell | 5 | ||
Face Shifting | Gain use of the Illusory Disguise spell | Altering | 5 | |
Magic Adapt | Gain proficiency in Spell Attacks and DC | 3 | ||
Metamagic | Boost spells | Multiple | 7 | |
Mystic | Gain an Insight bonus to Arcana checks | Multiple | 1 | |
One Touch †(F1) | Treat your Strike as a Spell Attack | 3 | ||
Spellcasting †(F2) | Gain the ability to cast spells | Multiple (Special) | Special | |
Arcane School †(F3) | Increased abilities with certain spells | Multiple (Special) | 5 | |
Channel Energy †(F4) | Gain use of the Heal or Harm spell | 5 | ||
Domains †(F5) | Gain extra spells and powers | Single | 4 | |
Wild Shape †(F6) | Gain the ability to take the shape of animals | Altering, Multiple (Special) | 5 | |
Witch Hunter †(F7) | Gain an Insight bonus to damage against those with the Spellcasting trait | Multiple | 4 |
†(F2) The specific requirements for the types of spellcasting are listed in the entry.
†(F3) Arcane School requires Spellcasting with an Arcane Source.
†(F4) Channel Energy requires either the Devout Follower or the Spellcasting traits.
†(F5) Domains requires Spellcasting with either a Divine, Occult, or Primal Source.
†(F6) Wild Shape requires the Green Faith trait.
†(F7) Witch Hunter requires the Superstition trait.