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Traits by Battle Roles: Skirmisher

The following table lists all traits with or related to the skirmisher battle role. This role focuses on focused combat through distance, targeted combat as well as skill in particular settings and against specific enemies. It draws from a wide variety of traits to accomplish this flavor.

TraitSummaryTagsPoints
AC BonusGain a bonus to AC when not wearing armor6
Accurate StanceGain advantage to attacks for a round by spending an actionStance5
Deadly AccuracyReroll natural 1s on critical damage while using Accurate Stance5
> Lethal AccuracyDeal triple damage on a critical while using Accurate Stance5
Sharpened AccuracyLower penalties inflicted by the Concealed, Covered, and Sensed conditions5
Armor ProficiencyGain proficiency in armorSpecial
Bond †(1)Gain a bond to your allies, an animal companion, a weapon, a familiar, a mount, or an objectSingleSpecial
Combat SwipeGain advantage to stealing during combat3
Crafting (only as a prerequisite)Gain the ability to craft itemsMultipleSpecial
Assassin’s ApprenticeIncrease the DC of poisons you craft5
Danger SenseGain an Insight bonus on Reflex saves and AC against trapsFortification, Multiple4
EvasionLessen damage on a successful Reflex save6
Improved EvasionLessen damage on a failed Reflex save6
Fast CrawlImprove your speed while CrawlingMobility4
Fast MovementGain extra speedMobility, Multiple (Special)4
Fast Stealth †(2)Move at full speed while sneakingMobility4
Favored EnemyGain benefits against certain creature tagsMultiple (Special)5
Quarry
Gain an Insight bonus against a designated target
Mobility5
> Improved QuarryIncrease abilities while tracking and fighting a quarry6
>> Master Hunter †(3)Gain the ability to auto kill a quarry7
Favored TerrainGain benefits while in certain terrainMultiple (Special)5
Camouflage †(4)Use Stealth in Favored Terrain even without cover4
> Hide in Plain SightUse Stealth in Favored Terrain even when being observed3
Green FaithGain access to other traits0
Wild EmpathyGain the ability to improve the attitude of animals4
HealerGain an Insight bonus to Medicine and Nature checksMultiple1
Improved InitiativeGain advantage to initiative checks5
Jumping MasterAlways considered to have a running start to jumps1
Ki Pool (only as a prerequisite)Gain a number of Ki Points to use on other traits6
Abundant StepGain the use of the Dimension Door spell or ability5
Feather BalanceTreat Acrobatics checks as critical successes3
> Light StepsUse Feather Balance to ignore difficult terrain and walk across solid surfacesMobility4
> Slow FallTake no damage from a fall while next to a surface4
> Water SprintGain the use of the Water Walk extract or spellMobility5
> Wind JumpGain a Fly speedMobility5
Ki MetabolismSurvive on less food, water, and sleep5
Ki RangeIncrease the range of a thrown weapon4
Sudden SpeedGain additional speed for a minute3
Nature SenseGain an Insight bonus to Nature and Survival checksMultiple1
Parkour TrainedGain an Insight bonus to Acrobatics and Athletics checksMultiple1
Poison ResistanceGain advantage against poisonsFortification, Single4
Quick ReflexesGain extra reactions in a round4
Rage (only as a prerequisite)Gain Rage roundsMultiple (Special)7
No EscapeStride as a reaction to an enemy withdrawing4
Raging ClimberWhile in Rage, gain a climb speedMobility5
Raging LeaperWhile in Rage, gain improvements to Acrobatics and Athletics checks5
Raging SwimmerWhile in Rage, gain a swim speedMobility5
Swift FootWhile in Rage, gain extra speedMobility, Multiple5
> SprintGain additional movement when you Run or Charge3
Resist Nature’s LureGain an Insight bonus to save against effects from the fey and plantsFortification4
Sneak AttackGain bonuses against a target who is less aware of your presenceMultiple5
Bleeding AttackDeal Persistent Damage on a Sneak Attack4
> Crippling SneakDeal Ability Damage on Sneak Attack5
Powerful SneakReroll natural 1s on damage from Sneak Attack5
> Deadly SneakReroll natural 1s and 2s on damage from Sneak Attack5
> Debilitating InjuryDeal a penalty to your target on a successful Sneak AttackMultiple5
>> Double Debilitation †(5)Deal a second penalty to your target on a successful Sneak Attack6
>> Master StrikeInflict extra effects on a Sneak Attack7
Slow ReactionsPrevent those damaged by your Sneak Attack from taking reactions5
SpelunkerGain an Insight bonus to Dungeoneering and Perception checksMultiple1
Stand UpStand up from Prone without provoking Attacks of Opportunity3
Style StrikeGain access to Style Strikes1
Blinding StrikeGain a Strike that inflicts the Blinded Condition4
Deafening StrikeGain a Strike that inflicts the Deafened Condition4
Defensive StrikeGain a Strike that grants the Dodge bonus2
Fatiguing StrikeGain a Strike that inflicts the Fatigued Condition3
Flying StrikeStride and Strike with a Single Action2
Knockback StrikeGain a Strike that moves a target3
Off-Hand StrikeGain a Strike that ignores the Multi-Attack penalty3
Restrictive StrikeGain a Strike that prevents the target from moving3
Shattering StrikeGain a Strike that ignores Resistance and Hardness3
Sickening StrikeGain a Strike that inflicts the Sick Condition3
Slowing StrikeGain a Strike that inflicts the Slowed Condition3
Spin StrikeGain a Strike that grants advantage to Attack Rolls4
Stunning StrikeGain a Strike that inflicts the Stunned Condition4
> Paralyzing StrikeGain a Strike that inflicts the Paralyzed Condition5
Sweep StrikeGain a Strike that inflicts the Prone Condition2
Swift PoisoningReduce the amount of time to poison weapons4
Track MasterGain an Insight bonus to Survival and Perception checksMultiple1
Swift TrackerMove at normal speed while tracking without disadvantageMobility4
Trackless StepYou leave no trailMobility4
TrapfindingGain an Insight bonus to Perception checksMultiple1
TrapspotterGain immediate Perception checks when within 10 feet of a trap4
Uncanny DodgeCannot be flanked or dealt precision damage6
Venom ImmunityGain immunity to contact and injury poisonsImmunization5
Weapon ProficiencyGain proficiency with certain weaponsMultipleSpecial
Weapon TrainingGain an Insight bonus to damage with a weapon groupMultiple (Special)5
Weapon MasteryIncrease your weapon’s critical multiplier with a weapon group5
Woodland StrideIgnore damage and difficult terrain from natural undergrowthMobility4
†(1) The specific requirements for the individual bonds are listed in their entries.

†(2) Fast Stealth require proficiency with the Stealth skill.

†(3) Master Hunter also requires the Hide in Plain Sight and Track Master traits.

†(4) Camouflage requires proficiency with the Stealth skill.

†(5) Double Debilitation requires you to have taken the Debilitating Injury trait twice.

Fantasy Specific

TraitSummaryTagsPoints
Empty Body †(F1)Gain the use of the Ethereal Jaunt spell5
Wild Shape †(F2)Gain the ability to take the shape of animalsAltering, Multiple (Special)5
†(F1) Diamond Soul, Empty Body, and One Touch all require the Ki Pool trait.

†(F2) Wild Shape requires the Green Faith trait.

Steampunk Specific

TraitSummaryTagsPoints
Alchemist’s Bomb †(SP1)Gain the ability to make bombsMultiple5
Extracts †(SP1)Gain the ability to create extractsSpecial
GritGain a number of Grit Points to spend on other traits6
Bleeding WoundSpend Grit to deal Persistent Damage4
Cheat DeathSpend Grit to retain 1 Hit Point4
Deadeye †(SP2)Ignore Dexterity and Dodge bonuses possessed by the target and disadvantage for range increments4
Dead ShotPool your firearm attacks for more damage4
> TargetingTarget a body part to inflict conditions4
>> Death’s Shot †(SP3)Attempt to kill a creature on a critical hit6
Derring-DoSpend Grit to add additional bonus to Acrobatics and Athletics checks4
> Combat GraceMove at full speed through a threatened square4
> Swashbuckler’s EdgeTake 10 on Acrobatics and Athletics checks5
Dodging DeedSpend Grit to gain an AC bonus4
> Ranger’s DodgeSpend Grit to force a ranged attack against you to take disadvantage4
Lightning ReloadReload certain firearms quicker3
> Expert LoadingSpend Grit to prevent a Broken firearm from exploding on a misfire4
Perfect AttackPool your melee attacks to lower target’s AC and ignore Damage Reduction6
Menacing ShotSpend Grit to make a shot and attempt to Frighten nearby creatures4
> Opportune Parry and RiposteSpend Grit to dodge an attack and make a returning attack6
> Precise StrikeDeal additional damage with a finesse melee weapon4
Quick ClearQuickly remove the Broken condition from a firearm that misfired4
Startling ShotMiss a target with a firearm to make them easier to hit5
Stunning AttackSpend Grit to Stun a creature for a round4
Subtle BladeGain immunity to Disarm attempts when wielding a piercing melee weapon4
Superior FeintMiss a target with a melee weapon to make them easier to hit6
Utility ShotUse a firearm shot to open locks, move objects, and stop bleeding4
GunslingerIgnore the target’s armor bonus7
Pistol-WhipMake a melee attack with a firearm5
†(SP1) These require the Crafting trait.

†(SP2) Deadeye also requires the Gunslinger trait.

†(SP3) Death’s Shot also requires the Menacing Shot trait.